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INReview INReview > The Scuttlebutt Lounge > Arts & Entertainment > Video Games > Mortal Kombat: Armageddon > Meat Biography
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Whidden
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Meat Biography post #1  quote:



from answers.com




Place of Origin Unknown
Appearances Mortal Kombat 4 (as skin)
MK Gold (as skin)
MK: Deception
MK: Armageddon
Species Undead
Fighting styles Wrestling (MK:A)
Weapons Dual Meat Cleavers (MK:A)
Alignment Unknown

Meat is a character in the Mortal Kombat fighting game series.


About Meat
Quan Chi as Meat in Mortal Kombat 4The name "Meat" was given to the character after fans saw the text "Meat lives" on Ed Boon's website promoting Mortal Kombat 4's 3rd revision.[1] To this day, his existence as a true character or a joke character is still debated heavily amongst fans. Some believe he wasn't even a character, as he was really nothing more than an alternate costume for all other fighters, and had no storyline. Still others believe the opposite, citing the fact that many Mortal Kombat characters in the past, such as Reptile, Noob Saibot, Smoke, and Jade, started with no original moves or storylines in their first appearances either, and Meat is no different.

Regardless of his place in canon, to access Meat, the player had to defeat all challengers in Group Mode, which would have to include every single character. After that, any selected character became Meat. The character Meat resembled a bloody skeleton, but its move set took after whatever character was selected. The template design for Meat was taken from many fatalities that render a character a bloody skeleton. This template has been used in many Mortal Kombat games.

Fans who believe Meat to be canon cite that in the game Mortal Kombat: Deception, Meat makes a short appearance in Konquest mode. Shujinko finds him standing in a small cave in the Netherealm. If the player talks to him, he will reward them with some koins and then flee. Also, in Mortal Kombat: Shaolin Monks, enemies called "bloody skeletons" appear in the Netherrealm and the Dead Pool, and are similar in appearance to Meat. Some believe that this would further suggest he may have a canon role in the games after all, but still others remain unconvinced, and thus far, no statement has been made by the creators as to whether Meat does or does not have an official place within MK canon, but many believe that his upcoming appearance in Mortal Kombat: Armageddon will finally put the debate to rest one way or the other.

Recently, the latest issue of Official Xbox Magazine has confirmed in an article about MK:Armageddon that Meat is a playable character. Promotional artwork recently released by Midway confirms this. A tentative select screen picture shows that one eye is hanging out of its socket. He also has some muscles in an updated character wallpaper.





Trivia
When the player come across Meat in Konquest mode in Mortal Kombat: Deception, he will give the player koins and speak in an English accent.
If Meat is frozen while fighting against Sub-Zero in Mortal Kombat 4, he will appear as a frozen version of the player whom he is selected as rather than a frozen skeleton. If Meat was selected as Goro however, he will appear as a shortened, 2-armed frozen version of Goro.


Attachment:
meat.jpg (10.19 kb, 29 views)


Old Post 10-24-2006 01:52 AM
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post #2  quote:

short clip of meat: http://youtube.com/watch?v=1HNjvjaNNYg

his meat cleavers were cool, and he bowled his own head at the dude, but he really is chumpy in my book.



Old Post 10-24-2006 02:43 AM
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post #3  quote:

He does look like a tool, but his combos are not bad. I was able to kick some ass. Almost beat it with Meat. Hehe, beat meat. Sicko.

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post #4  quote:

Heck... you meat beater!


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Old Post 10-24-2006 10:29 PM
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