Got some screen shots even. Article below:
Make sure to check out an exclusive sneak preview video of 24: The Game at: www.playstationstudios.com/24. Username: preview ; Password: C3%qt24
Read on for the official release and screenshots on the next page!
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Sony Computer Entertainment Europe today announced an exclusive licence deal with Twentieth Century Fox to bring '24' onto PlayStation 2. 24: The Game lets gamers take control and live a 'brand new day' in the life of Jack Bauer and the Los Angeles Counter Terrorist Unit (CTU).
Developed by Sony Computer Entertainment Europe's Cambridge Studio, and in a working partnership with Fox and the TV show's producers, directors, scriptwriters and stars, '24: The Game' is set between seasons two and three and provides the answers to many unanswered questions: Who was really behind the assassination attempt on President Palmer? How did Kim Bauer get a job in the L.A. CTU? How did Jack Bauer and Chase Edmunds first start working together? The game has jaw-dropping revelations for '24' fans and thrilling, non-stop time-pressure gameplay.
Featuring many of the stars from the first three seasons, '24: The Game' showcases the most extensive cast of Hollywood actors ever seen in a game. Their voices, likenesses and characters have been faithfully captured and recreated so players really become Jack Bauer (Kiefer Sutherland), Kim Bauer (Elisha Cuthbert), Tony Almeida (Carlos Bernard) and other characters from the show.
'24: The Game' has multiple character plots and strands and over 100 missions covering multiple genres of game-play including:
* on-foot sections with shooting, stealth, puzzles and sniping;
* driving challenges varying from stealthy tailing to high-speed pursuits;
* interrogations where you have to coerce information out of suspects and
* gadget sections including decoding information and examining satellite images
High production values make the whole 24 game experience completely authentic. The game's music has been written by the TV show's award-winning composer Sean Callery, and an all-new script has been penned by 24 show writer Duppy Demetrius in collaboration with the 24 production team.
The game also includes all signature graphical devices and sound effects; uses the unique visual style with cut-scenes produced in conjunction with the series' creator and cinematographer and multi panel windows showing concurrent plot developments as they happen.
Gamers who think they can cope with a brand new day in Jack Bauer's shoes should look no further than '24: The Game' coming exclusively to PlayStation 2 this Autumn.
The game looks awesome, but a big schizophrenic. I'm worried that I wont be good at, like, the driving levels... 'cause I'm not the greatest at those levels.
Gonna get it too though
"I'm for it so we can put Nuclear power plants up there, and then beam the power back to earth on a laser beam." ~ Whidden
I just hope the driving level is fun. With the Matrix PS2 game, the driving levels sucked royally.
It should focus on the shoot em' up sneaky Jack Bauer capping fools. And in the interrogation level, they better let you chop of body parts like in the show
hehehe yeah, that'd be cool... I hope we get to choose which body parts get chopped as well...
I like games with plenty of game-play and not a whole lot of cut screens as well. I'm pretty sure this one'll be heavy on the video, but I'm still hoping it's not too bad.
I know what you mean about the Matrix driving level. Took me a while to get past that. Every other level I passed pretty quickly, but that darn driving level kept me busy for like an hour
"I'm for it so we can put Nuclear power plants up there, and then beam the power back to earth on a laser beam." ~ Whidden
I guess he does those things while the cameras not on him
I haven't seen 24 with comercials yet. Watched season 1 to 3 on DVD, and Season 4 I download (no ads). I like the adless season 2 and 3 season premiers.
"I'm for it so we can put Nuclear power plants up there, and then beam the power back to earth on a laser beam." ~ Whidden
Okay, well, this game will have no ads, that's for sure... so... do we just get ticking every now and then? Like if one scene/game is given 10 minutes to complete, if you don't complete it in that time, do you die or does the game end up taking MORE than 24 hours?
Oh the possibilities are... well, just confusing.
"I'm for it so we can put Nuclear power plants up there, and then beam the power back to earth on a laser beam." ~ Whidden
I have to imagine most of the levels won't be timed missions, that would be too much of a pain. I can see a mission starting at 5:15, for instance, and when you complete it you're back at CTU and it's 5:45. That would make sense to me. If there's a little clock in the corner that will suck.